1
Squirrel's Pick Squirrel's PickThe best game on this page. If you only try one, try this. Closest Match Closest MatchThe most similar game to the anchor, by what players say.
Open WorldDrivingAutomobile Sim
$19.99 ~83.7 hr median co-op complexity: moderate 93.7% of 9k
The Squirrel's verdictSame driving-focused core as ATS—hauling cargo, realistic vehicle handling, open-road feel—but Motor Town swaps ATS's solo cross-country routes for a shared open world with buses, tow trucks, and dozens of vehicle types alongside trucking, plus co-op. Best for players who wanted ATS's pedestrians and traffic to feel more alive and don't mind a persistent economy.
Not for you if you want ATS's solitary single-player structure rather than a persistent multiplayer economy and server-dependent progression.
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Budget Pick Budget PickThe best game here for the least money.
Open WorldAutomobile SimDriving
$14.99 ~24.9 hr median co-op complexity: light 82.2% of 7k
The Squirrel's verdictConstruction Simulator 2015 suits players who want a relaxed transport-and-logistics game with co-op and a variety of heavy vehicles to operate. The catch reviewers flag consistently: vehicles take no damage, work accuracy has no effect on outcomes, and 'construction' amounts to delivering materials and watching buildings auto-complete rather than building anything yourself. Median playtime reaches 24.9 hours.
Not for you if you expect actual building mechanics, damage modeling, or any consequence for how well you perform a job.
3
DrivingImmersive SimTrading
$14.99 ~13.2 hr median no co-op complexity: light 79.4% of 1k
The Squirrel's verdictUsed Cars Simulator is built around buying, stealing, repairing, and reselling cars, with police chases and criminal-underworld missions woven into a loose story. Survival mechanics — eating, drinking, sleeping, refueling — add daily-routine texture absent from ATS. Reviews describe repetitive mission structure and slow progression; one reviewer finished the main content in about 7 hours at a casual pace. Median playtime is 13.2 hours.
Not for you if you want scenic long-haul driving and realistic truck physics rather than car-flipping, theft minigames, and repair grinding.
4
Automobile SimOpen WorldDriving
Strong Mods Strong ModsA deep, active modding scene extends it past its base content.
$19.99 ~4.9 hr median co-op complexity: light 70.8% of 2k
The Squirrel's verdictTruck & Logistics Simulator broadens the vehicle roster beyond semis to forklifts and pallet work, supports co-op, and costs $19.99 — less than ATS. Players who want logistics variety and a co-op partner over simulation depth will find enough here. Reviewers note a noticeably smaller map, bugs, repetitive missions, and physics and graphics a step below ATS. Median playtime is 4.9 hours.
Not for you if you want ATS-level simulation fidelity, a large detailed map, or stable performance rather than a smaller, buggier variety game.
5
Real Time TacticsTransportation2.5D
$14.99 ~13.8 hr median co-op complexity: light 69.6% of 263
The Squirrel's verdictDelivery INC keeps the logistics core -- moving goods under route and time constraints -- but drops the truck-cab driving simulation for dispatcher-style task management across cars, mopeds, and other vehicles, closer to 911/112 Operator than ATS. Co-op is supported. Reviews call it repetitive past a few hours, with a shallow sandbox mode and short-fused delivery timers.
Not for you if you came for cab-view driving realism rather than juggling delivery assignments, or want more than a few hours of varied content.
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DrivingOpen WorldAutomobile Sim
$11.19 ~10.2 hr median no co-op complexity: light 62.3% of 5k
The Squirrel's verdictTaxi Life trades trucking highways for urban taxi routes in a real city, swapping cargo logistics for passenger pickups and city navigation. It suits players who prefer dense urban driving over long-haul cross-country runs. Reviewers consistently report AI traffic stopping at green lights, blocking intersections, and failing to handle roundabouts, which can penalize jobs. Median playtime is 10.2 hours and the Steam rating is Mixed.
Not for you if broken AI traffic behavior would undermine your sessions, or you want a game with active developer support for core issues.
7
CITYCONOMY: Service for your City
PC
EconomyOpen World
$9.99 ~5.3 hr median co-op complexity: light 49.1% of 444
The Squirrel's verdictCITYCONOMY puts you in detailed municipal vehicles — garbage trucks, plumbing rigs — across city routes, with a business-expansion layer and co-op support. Reviews report overly sensitive steering with no adjustment, incomplete controller binding that forces keyboard use for many actions, and unoptimized bin placement. At a $9.99 price point and 5.3 median hours, it suits players drawn to the city-services concept more than driving feel.
Not for you if tight, responsive steering and fully functional controller support matter more to you than the city-management variety on offer.
8
Automobile SimDrivingEconomy
Strong Mods Strong ModsA deep, active modding scene extends it past its base content.
$29.99 ~5.6 hr median no co-op complexity: light 48.2% of 1k
The Squirrel's verdictPlayers who want ATS-style long-haul trucking with bigger, more complex cities and van delivery options alongside semis will find On The Road covers that ground — but reviews consistently flag weak handling physics, absent collision damage, and content thin enough that trucks and trailers are fully unlocked within a few hours. Median playtime is 5.6 hours against ATS's hundreds, and the Steam rating sits at Mixed.
Not for you if you prioritize realistic vehicle physics, collision damage, or content depth beyond a few hours.