stash / space / x rebirth

Games like X Rebirth

8 stashed · built from 7,315 X Rebirth reviews · checked July 2026

X Rebirth's profile — each match's bars are measured against this
Economic Depth
72
Logistics Depth
68
Content Longevity
65
Learning Curve
22
1
Squirrel's Pick Squirrel's PickThe best game on this page. If you only try one, try this.

Space Haven

PCMacLinux
Base-BuildingSpaceColony Sim
$24.99 ~47.1 hr median no co-op complexity: moderate 85.8% of 11k

The Squirrel's verdictSpace Haven centers on colony-sim style crew management: you build a ship tile by tile and keep its people alive under constant resource pressure — power, food, hull integrity. Where X Rebirth drives progress through trade routes and story missions, Space Haven's loop is survival logistics across a fleet you design from scratch. Median playtime is 47.1 hours.

Not for you if you want trading and story-driven exploration rather than crew logistics and ship-building under constant resource-failure pressure.

How it compares
Economic Depth
35
Logistics Depth
60
Content Longevity
45
Learning Curve
30
chase it → games like Space Haven
2
AliensSci-fi4X
Strong Mods Strong ModsA deep, active modding scene extends it past its base content.
$29.99 ~111.8 hr median co-op complexity: moderate 76.7% of 10k

The Squirrel's verdictBoth build space empires around economy, ship design, and station/fleet management across sprawling galaxies. X Rebirth puts you inside a cockpit flying and docking manually in real time. Galactic Civilizations III is turn-based, viewed from a galaxy map, with diplomacy and tech trees driving the same empire-building itch without any direct piloting.

Not for you if you want to fly ships yourself in real time rather than manage an empire from a turn-based galaxy map.

How it compares
Economic Depth
55
Logistics Depth
50
Content Longevity
45
Learning Curve
40
3

Helium Rain

PCLinux
Space SimSpaceAction
Free ~15.1 hr median no co-op complexity: heavy 79.2% of 337

The Squirrel's verdictSame core loop as X Rebirth: build trade fleets, run production chains, watch an economy of interconnected supply react to your actions. Helium Rain trades X's sprawling universe and station-building for Newtonian ship physics and a tighter, more compact economic sandbox. Median playtime runs around 15 hours, so the universe is deliberately contained rather than open-ended.

Not for you if you came to X Rebirth for a vast, story-driven universe with extensive freeplay — Helium Rain's economy and session length are both considerably smaller in scale.

How it compares
Economic Depth
85
Logistics Depth
78
Content Longevity
45
Learning Curve
35
4
Closest Match Closest MatchThe most similar game to the anchor, by what players say. Budget Pick Budget PickThe best game here for the least money.
SpaceSci-fiBase-Building
$19.99 ~29.2 hr median no co-op complexity: moderate 75.4% of 2k

The Squirrel's verdictBoth put you in modular ship design and building up an operation from scratch, but The Last Starship trades X Rebirth's galaxy-scale trading and story for a tighter ship-builder-and-survival loop with no multiplayer. Reviews describe thin endgame content and missing verticality post-1.0, closer to a construction sandbox than a living universe.

Not for you if you want the sprawling story, factions, and trading depth of X Rebirth rather than a smaller-scope ship-building sandbox with a reportedly thin endgame.

How it compares
Economic Depth
25
Logistics Depth
45
Content Longevity
15
Learning Curve
30
chase it → games like The Last Starship
5

StarDrive 2

PCMacLinux
SpaceSci-fi4X
$29.99 ~58.8 hr median no co-op complexity: moderate 55.3% of 2k

The Squirrel's verdictStarDrive 2 trades X Rebirth's single-ship, walk-around-the-cockpit view for a top-down 4X empire: you still design ships and manage an economy, but here you're running dozens of systems and fleets at once, not personally flying one freighter through hand-crafted stations. Steam rating sits at Mixed (55.3% positive), $29.99, no co-op.

Not for you if you want balanced difficulty — reviews describe the AI out-building and out-researching the player 5-10 to 1 with no matching resource constraints.

How it compares
Economic Depth
35
Logistics Depth
45
Content Longevity
25
Learning Curve
20
chase it → games like StarDrive 2
6

Interstellaria

PCMacLinux
SpaceExplorationDiplomacy
$9.99 ~9.1 hr median no co-op complexity: moderate 55.9% of 410

The Squirrel's verdictCrew management, trading, and combat across an open space setting appear in both games, but Interstellaria is built around a short FTL-style campaign: manual ship combat, crew stations, and planet exploration across a contained story. Median playtime sits at 9.1 hours, and reviews flag persistent bugs and a rough UI throughout.

Not for you if you want large-scale simulation and freeplay depth rather than a short, bug-prone FTL-style campaign with limited exploration.

How it compares
Economic Depth
35
Logistics Depth
30
Content Longevity
25
Learning Curve
35
7

Drifter

PCMacLinux
SpaceActionOpen World
$11.99 ~4.4 hr median no co-op complexity: light 53.9% of 206

The Squirrel's verdictDrifter shares X Rebirth's core loop of trading and mining across a space economy, delivered in a 2D plane with inertia-based flight instead of full 3D piloting. Reviews describe no factions and a static economy: you can farm one station's loot cycle indefinitely. At a median of 4.4 hours played, the total footprint is a small fraction of what X Rebirth offers.

Not for you if you want factions, story missions, or a living economy rather than a stripped-down trading loop.

How it compares
Economic Depth
45
Logistics Depth
20
Content Longevity
10
Learning Curve
25
8
TradingSpaceEconomy
$9.99 ~12.8 hr median no co-op complexity: light 48% of 1k

The Squirrel's verdictSame trading-and-crew loop as X Rebirth: buy low, sell high, manage a ship and its people, expand across a galaxy. Cosmonautica trims the scale down to a lighter, more Sims-like management layer with smaller systems and shorter sessions, at roughly a tenth the playtime commitment reviewers report for X Rebirth.

Not for you if you want X Rebirth's scale and depth rather than a smaller, simpler trading-and-crew sim with a static economy and reported bugs.

How it compares
Economic Depth
55
Logistics Depth
30
Content Longevity
15
Learning Curve
50
chase it → games like Cosmonautica

Same series

Grouped by shared name or studio — not matched by the engine.

How the Squirrel matches games

Not tag overlap. We compare what players actually say across hundreds of thousands of reviews about how each game feels to play, then break the comparison into the mechanics you can see in each card. The mark on every bar is X Rebirth's own score, so you can read where a match runs hotter or cooler than the anchor.

Verdicts are written against a fixed editorial standard, machine-audited, and human spot-checked. Which games make the cut is a human call. Prices and review data refresh automatically. Full method & AI disclosure →