stash / cyberpunk / ostranauts

Games like Ostranauts

8 stashed · built from 2,677 Ostranauts reviews · checked July 2026

Ostranauts's profile — each match's bars are measured against this
Simulation Fidelity
72
Survival Pressure
68
Micromanagement
80
Emergent Story
65
Jank Tolerant
1
Squirrel's Pick Squirrel's PickThe best game on this page. If you only try one, try this.

X4: Foundations

PCLinux
Space SimEconomySpace
$49.99 ~167.4 hr median no co-op complexity: heavy 79.9% of 29k

The Squirrel's verdictX4: Foundations scales the systems-over-story sandbox to economy-wide simulation: trading, fleet building, and station ownership across a persistent galaxy. Where Ostranauts keeps you inside one hull managing individual components, X4 zooms out to sector-spanning logistics. Released in 2018 and updated through at least 2026, its core loop is functional—though tutorials operate as a separate manual rather than connected gameplay.

Not for you if you want tutorials that connect to actual gameplay instead of a separate manual you consult mid-run.

How it compares
Simulation Fidelity
88
Survival Pressure
25
Micromanagement
78
Emergent Story
52
2
Closest Match Closest MatchThe most similar game to the anchor, by what players say.

Space Haven

PCMacLinux
Base-BuildingSpaceColony Sim
$24.99 ~47.1 hr median no co-op complexity: moderate 85.8% of 11k

The Squirrel's verdictSpace Haven shares the core premise: build a ship piece by piece, salvage to keep crew fed and powered, and watch small oversights cascade into hull failures. It scales that loop up to multi-crew colony management rather than a single character in a suit, carries a Very Positive rating, and reached a 1.0 release in 2026. The UI is widely flagged as a friction point, and the tutorial is effectively mandatory.

Not for you if you want the solo, one-body-in-a-suit intimacy of Ostranauts rather than juggling a crew, or you can't tolerate a rough UI and mandatory tutorial.

How it compares
Simulation Fidelity
62
Survival Pressure
55
Micromanagement
70
Emergent Story
38
chase it → games like Space Haven
3
Budget Pick Budget PickThe best game here for the least money.
Sci-fiTactical RPGTrading
Strong Mods Strong ModsA deep, active modding scene extends it past its base content.
$14.99 ~70.9 hr median no co-op complexity: heavy 83.6% of 4k

The Squirrel's verdictStar Traders: Frontiers carries a Very Positive rating and a median playtime around 71 hours, built on dense overlapping systems: crew management, trade routes, skill checks, and permadeath consequences across a galaxy at war. It trades Ostranauts' tactile inventory-and-hull simulation for text-and-stat-driven crew management, where RNG skill rolls decide most outcomes.

Not for you if you want hands-on ship-system tinkering over stat-driven crew management, or dislike heavy RNG skill checks deciding outcomes.

How it compares
Simulation Fidelity
62
Survival Pressure
72
Micromanagement
78
Emergent Story
45
4

Stardeus

PCMacLinux
ExplorationColony SimBase-Building
Strong Mods Strong ModsA deep, active modding scene extends it past its base content.
$29.99 ~53.8 hr median no co-op complexity: heavy 87% of 2k

The Squirrel's verdictStardeus centers on automation and research: colonists handle logistics through queues you configure, and a tiered research tree gates most basic ship functions. That structured progression trades Ostranauts' freeform derelict-scavenging for something closer to RimWorld in space, with base-building depth and developer transparency reviewers note as a consistent strength.

Not for you if you came for Ostranauts' loose, hands-on inventory tinkering rather than research queues and automated colonist logistics.

How it compares
Simulation Fidelity
62
Survival Pressure
45
Micromanagement
72
Emergent Story
68
chase it → games like Stardeus
5
SpaceSci-fiBase-Building
$19.99 ~29.2 hr median no co-op complexity: moderate 75.4% of 2k

The Squirrel's verdictThe Last Starship puts you designing and maintaining a ship at the component level, with combat and crew survival tied to how well it holds together. It expands scope toward colony and fleet management rather than the single-hull scavenger loop, drawing comparisons to Cosmoteer and Stardeus. It reached 1.0 in 2026 with a Mostly Positive rating, though reviewers flag thin endgame content.

Not for you if you want the tight, one-ship, one-body survival focus rather than a broader colony and fleet-management scope.

How it compares
Simulation Fidelity
35
Survival Pressure
28
Micromanagement
45
Emergent Story
18
chase it → games like The Last Starship
6

Starminer

PC
Space SimEconomySci-fi
$29.99 ~23.6 hr median no co-op complexity: moderate 74.7% of 2k

The Squirrel's verdictStarminer shares the ship-systems focus: Newtonian physics, building and managing your own vessel, flight and combat as separate learned systems rather than abstracted menus. Where Ostranauts is single-ship survival and inventory management in a derelict, Starminer leans toward building, mining, and drone management with a tech tree. Fits players who want ship engineering over narrative scavenging.

Not for you if you came to Ostranauts for the scavenging and inventory-survival loop rather than base-building, mining, and tech-tree progression.

How it compares
Simulation Fidelity
72
Survival Pressure
28
Micromanagement
62
Emergent Story
18
7

Interstellaria

PCMacLinux
SpaceExplorationDiplomacy
$9.99 ~9.1 hr median no co-op complexity: moderate 55.9% of 410

The Squirrel's verdictInterstellaria shares the crew-and-ship management fantasy: assign stations, keep systems running, explore derelicts and planets for salvage. It trades Ostranauta's granular inventory-and-hull simulation for structured FTL-style combat, an actual plot, and a defined endpoint at roughly 9 hours median playtime, with less freeform system depth but a shorter, more finished loop.

Not for you if you came to Ostranauts for open-ended systems simulation rather than a guided campaign with combat and a story to finish.

How it compares
Simulation Fidelity
22
Survival Pressure
35
Micromanagement
52
Emergent Story
28
8
TradingSpaceEconomy
$9.99 ~12.8 hr median no co-op complexity: light 48% of 1k

The Squirrel's verdictCosmonautica runs a Sims-in-space loop: hire crew with individual traits, open trade routes, upgrade your ship, and manage personalities alongside cargo. It's shallower than Ostranauts—roughly 13 hours of content—and the economy has documented bugs, including static markets that cap out and strand purchased goods. The developer has stated no further patches are planned.

Not for you if you want deep systemic simulation and inventory-level ship management rather than a lighter trade-and-crew loop.

How it compares
Simulation Fidelity
28
Survival Pressure
18
Micromanagement
35
Emergent Story
15
chase it → games like Cosmonautica

How the Squirrel matches games

Not tag overlap. We compare what players actually say across hundreds of thousands of reviews about how each game feels to play, then break the comparison into the mechanics you can see in each card. The mark on every bar is Ostranauts's own score, so you can read where a match runs hotter or cooler than the anchor.

Verdicts are written against a fixed editorial standard, machine-audited, and human spot-checked. Which games make the cut is a human call. Prices and review data refresh automatically. Full method & AI disclosure →