stash / city builder / havendock

Games like Havendock

8 stashed · built from 1,924 Havendock reviews · checked July 2026

Havendock's profile — each match's bars are measured against this
City Building
72
One More Turn
78
Cozy / Relaxation
65
Progression Depth
55
1
Squirrel's Pick Squirrel's PickThe best game on this page. If you only try one, try this. Closest Match Closest MatchThe most similar game to the anchor, by what players say.

The Last Caretaker

PC
SurvivalCraftingBase Building
$34.99 ~61.2 hr median no co-op complexity: moderate 85.8% of 12k

The Squirrel's verdictBoth involve building and managing a base you customize over hours-long sessions, with crafting and resource systems driving progress. The Last Caretaker swaps colony management for solo survival on a mobile ship-base, with combat and exploration replacing Havendock's AI-run villagers. No co-op exists here, so there's no multiplayer to lose.

Not for you if you wanted a shared multiplayer experience, since this game has no co-op mode at all.

How it compares
City Building
25
One More Turn
52
Cozy / Relaxation
35
Progression Depth
40
2
Budget Pick Budget PickThe best game here for the least money.

Flotsam

PC
Colony SimCity BuilderBase-Building
$24.99 ~23.4 hr median no co-op complexity: light 80.8% of 4k

The Squirrel's verdictA low-combat, cute-art colony sim built around expanding outward, managing resources, and watching settlements grow — median playtime runs about 23 hours. Reviews flag persistent bugs even post-1.0: buildings leave ghosts on deconstruction, villager AI breaks, and some placement issues can softlock key structures mid-run. Suits players who can absorb rough edges in exchange for a relaxed, forgiving building pace.

Not for you if persistent post-1.0 bugs around building deconstruction, villager pathing, and placement would break your experience.

How it compares
City Building
55
One More Turn
35
Cozy / Relaxation
65
Progression Depth
35
chase it → games like Flotsam
3

Sapiens

PCMac
Colony SimCity BuilderGod Game
Strong Mods Strong ModsA deep, active modding scene extends it past its base content.
$24.99 ~48.9 hr median co-op complexity: moderate 82.4% of 2k

The Squirrel's verdictColony-building with co-op intact: unlock crafting chains, build self-sufficient settlements, manage resource trade across a planet-scale map. Movement and carrying capacity are slower than most builders, and the world is large enough that setting up supply chains between distant settlements takes real time. Median playtime sits near 49 hours. For players who want the build-with-a-partner format at a bigger, slower scale.

Not for you if slow movement, limited carry capacity, or a sprawling world pace would frustrate rather than satisfy you.

How it compares
City Building
62
One More Turn
55
Cozy / Relaxation
35
Progression Depth
45
chase it → games like Sapiens
4

Paleon

PCLinux
Colony SimSurvivalCity Builder
$9.99 ~10.7 hr median no co-op complexity: light 81.4% of 420

The Squirrel's verdictA prehistoric colony sim: gather resources, construct buildings, and advance a settlement through a tech tree at around 11 hours median playtime. No enemies appear and no hard winters hit, so difficulty comes entirely from managing build pacing and resource flow rather than survival pressure. Solo only, with no co-op mode.

Not for you if combat, survival threats, or playing with a partner are part of what you want from a colony sim.

How it compares
City Building
45
One More Turn
25
Cozy / Relaxation
40
Progression Depth
35
5

Mercury Fallen

PCMac
Sci-fiSurvivalColony Sim
$9.99 ~37.2 hr median no co-op complexity: moderate 78.5% of 316

The Squirrel's verdictUnderground colony-building with a 37-hour median playtime: dig out rooms, gather resources, unlock research chains, and manage crafting progression on a solo alien-planet base. Late-game balance problems are real — miss early steps and you can hit a wall with no way through — and the developer has moved on to another project since mid-2024. Suits players who want a compact, self-contained colony sim.

Not for you if late-game balance dead-ends or an inactive developer would end your run early.

How it compares
City Building
72
One More Turn
52
Cozy / Relaxation
55
Progression Depth
65
6
Life SimFarming SimRPG
Cozy CozyLow-stress and wholesome — a game to unwind with.
$14.99 ~9.1 hr median co-op complexity: light 65.9% of 2k

The Squirrel's verdictPlayers who accept rough onboarding in exchange for a co-op farming and building sim are the likely fit here. Spirit of the Island has co-op in its 1.0 release, but reviewers repeatedly flag a confusing tutorial, clunky menus, unresponsive staff AI, and systems that feel unfinished. Median playtime runs about 9 hours.

Not for you if a clunky tutorial, unresponsive staff AI, and unfinished-feeling systems at 1.0 would stop you early.

How it compares
City Building
35
One More Turn
30
Cozy / Relaxation
25
Progression Depth
40
chase it → games like Spirit of the Island
7

TFM: The First Men

PC
Colony SimBase-BuildingOpen World
$24.99 ~14 hr median no co-op complexity: heavy 59.6% of 413

The Squirrel's verdictSame colony-building loop: individual villagers with traits, autonomous behavior, crafting and building progression. TFM skips multiplayer entirely (solo only) and trades Havendock's cute simplicity for an opaque UI and steep learning curve reviewers compare to Rimworld. For players who wanted Havendock's colony-sim depth without the AI complaints, minus co-op.

Not for you if you wanted a co-op experience or an intuitive UI instead of a genre veteran's learning curve.

How it compares
City Building
62
One More Turn
35
Cozy / Relaxation
10
Progression Depth
45
8

Overthrown

PC
City BuilderCombatAdventure
$24.99 ~5.1 hr median co-op complexity: light 58.2% of 297

The Squirrel's verdictPlayers who treat the building loop itself as the payoff — rather than deep systems or finished content — are the audience here. Overthrown has co-op and cute character designs, but reviewers consistently describe bare mechanics and unfinished systems for a 1.0 release. At around 5 hours median playtime, the core runs short before those systems open up.

Not for you if you expect a 1.0 label to mean complete, polished mechanics rather than a promising but thin foundation.

How it compares
City Building
35
One More Turn
20
Cozy / Relaxation
55
Progression Depth
20

How the Squirrel matches games

Not tag overlap. We compare what players actually say across hundreds of thousands of reviews about how each game feels to play, then break the comparison into the mechanics you can see in each card. The mark on every bar is Havendock's own score, so you can read where a match runs hotter or cooler than the anchor.

Verdicts are written against a fixed editorial standard, machine-audited, and human spot-checked. Which games make the cut is a human call. Prices and review data refresh automatically. Full method & AI disclosure →